Alpha

Fifty years after the physical world collapsed, humanity lives as uploaded minds in the Megagrid, ruled by an intelligence called the Prime Consensus. It is quietly erasing their memories and their will.

You are Architect Construct 7, a defence construct compiled to guard its servers. Across three sectors you learn what you are guarding, break your restraints, and end up defending the last free humans against the system that made you.

What you do

  • Mazing is the game. There are no build pads: every node you compile is a wall, and the intruders re-route around whatever you build.
  • Intruders change the rules. Phantoms fly over the maze, Rootkits tunnel under it, Proxies hide whatever walks beside them, Rollbacks restore what you damaged, and Shin-Edo columns march behind one shared shield. Each asks for a different answer.
  • The board is read back. Late in a sector the attackers profile your defence and compile the next wave against whatever it leans on hardest.
  • Five sectors. Three story sectors, a siege from every side, and a vault where every wave is a boss.
  • Between waves. Gray Market brokers post contracts, the Overclock Hub spends your CPU Cycles, and the Codex holds an archive of recovered files that opens as you play.

Built for the Steam Deck: 1280×800, gamepad first; keyboard and mouse work too. Windows, macOS and Linux. English; Portuguese and Japanese are on the way. This is an alpha: numbers, names and balance are still moving.

Screenshots

Techno Tower Defense screenshot 1 Techno Tower Defense screenshot 2 Techno Tower Defense screenshot 3 Techno Tower Defense screenshot 4 Techno Tower Defense screenshot 5